Launching today
aistorybookmaker

aistorybookmaker

Create Personalized Children's Stories in 3 Minutes

2 followers

AI-powered personalized storybook generator. Create unique storybooks for children with beautiful illustrations. 50% cheaper than competitors!
aistorybookmaker gallery image
aistorybookmaker gallery image
aistorybookmaker gallery image
Free Options
Launch tags:KidsBooksMaker Tools
Launch Team / Built With
AssemblyAI
AssemblyAI
Build voice AI apps with a single API
Promoted

What do you think? …

Statby
Maker
📌
What inspired you to build this? It honestly started with bedtime. There’s a specific kind of magic that happens when you read to a child, but I noticed something interesting: the moment I swapped the book protagonist's name for my kid's name, their engagement completely changed. They weren't just listening anymore; they were living the story. I looked into buying custom personalized books, but they were often expensive ($30+) and took weeks to ship. I realized there was a huge gap. I wanted to build something that gave everyday parents that "magic moment" instantly. I wanted a dad to be able to say, "I want a story about my daughter [Name] conquering her fear of the dark," and have a fully illustrated book ready to read in 3 minutes, not 3 weeks. What problem were you trying to solve? We're tackling two things: Relevance and Accessibility. First, relevance. Off-the-shelf books are great, but they don't always fit the moment. If a child is struggling with sharing toys or brushing their teeth today, a parent needs a story about that today. We solve that by letting the parent inject the specific educational goal or moral value into the story. Second is accessibility. High-quality custom illustration has traditionally been a luxury product. By leveraging AI, we aren't just lowering the cost; we are effectively democratizing the ability to create high-quality content. We wanted to bring the price of a personalized emotional experience down from "special birthday gift" pricing to "everyday activity" pricing. How did your approach or process evolve while working on this launch? We started out thinking this was just a "text-to-image" pipeline problem. We were wrong. Our biggest evolution was shifting focus from "generation" to "consistency." Early on, the stories were fun, but the main character would look completely different on page 3 compared to page 1. For a child, that breaks the immersion instantly. We realized we couldn't just ship a "story generator"; we had to build a specific engine for Character Consistency. We spent weeks tweaking our approach—moving from simple prompts to integrating more advanced control layers (like IP-Adapter/ControlNet logic) just to ensure that when you create "Leo," Leo looks like Leo on every single page. The capability to hold that context is what turned this from a fun tech demo into a real product for storytelling.