A-Frame

Building blocks for the virtual reality web

#3 Product of the DayDecember 19, 2015
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Use markup to create VR experiences that work across desktop, iPhones, and the Oculus Rift.
This Framework is so awesome for 360 Panorama much better than threejs :) Guys big compliment http://jvh.me/VR2/ - is it possible to set a href links as well in the framework ? via "Markpoints" like in my example
@juergenhoebarth Thanks! While we don't have an official implementation of links yet, A-Frame is extensible where people can write "components" (modules that change appearance/behavior/functionality of entities) to do whatever they want. An implementation of a link component could use raycasting or collision detection to the user and automatically transport to a different scene or pull them to a different position. Then the link component can be applied to any object, like a portal entity. You can read more at https://github.com/aframevr/afra...
@ngokevin_ @dmarcos @joshcarpenter @cvanw hey all! Would love to hear the background here :) Are you allowing other developers to submit their own building blocks for you to review and add? Would love to know your thoughts on the power of VR and the future it beholds? From what I've seen on PH recently, it seems 2016 will be the year for A.I. and VR - I can't wait to see what happens.
@bentossell 2016 is 100% the Year of VR :)
@bentossell We would love to streamline the process for developers to easily share and reuse building blocks. But there wouldn't be any review process, democratize! We're exploring implementations using HTML imports and NPM. As for the power of VR, I'd say the hype is real.
@ngokevin_ hype is definitely real! I agree :)
I added this to the largest VR collection on PH :) https://www.producthunt.com/@jur...
Awesome. Looks very polished framework. Framework like will attract more people over time as we are entering in VR era.