Free Idea (Take it and change the world): Revolutionizing virtual reality with Radiogenetics

Phillip
2 replies
Imagine a world where full-immersive virtual reality is achieved through an adaptation of Optogenetics (Radiogenetics). This technology could revolutionize energy efficiency, end global poverty, optimize physical health, and provide any experience at no cost. Optogenetics allows us to record neural activity with temporal precision using a benign and non-invasive augmentation of neural cells. By adapting this technology to use radio waves (Radiogenetics), we could trigger neural activity with extreme precision to replicate experiences. The potential impacts of this technology are immense: Energy Efficiency: Distant travel would become largely pointless, leading to significant reductions in energy expenditure. Ending Poverty and Crime: Virtual experiences could provide access to any desired experience, regardless of socioeconomic status. Health and Longevity: Controlled nutritional experiences and reduced physical risks could improve health and extend lifespans. - Curing/Preventing Neurodegenerative Diseases While the benefits are vast, it's important to consider the ethical implications of such a powerful technology. However, if responsibly developed and adopted, Radiogenetics could fundamentally reshape our experience of reality and improve lives on a global scale. Potential preliminary goal: - Enable the triggering of lucid dreaming on a whim What do you think? Is the world ready for this revolutionary technology?

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Jagriti Kumar
Poverty and Crime seems like a stretch, maybe in the long run.. Can you also explain what do you mean by triggering neural activity, are you tweaking the neural activity of someone else or is it in your own control? Also are we replicating every person's experience? I think this is a very complex topic to be summarized and concluded here. But please do clarify your idea a little more, I'm quite intrigued.
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Phillip
@jagriti_kumar Yes, to be fair, I'm jumping ahead to its ideal state, imagining what the actualized version's eventual impacts would be. Imagine the cascading effects of truly free people. Desperation wouldn't exist, which is what produces bad behavior. I mentioned poverty and crime (or at least its extreme reduction), as even any psychopath (to give an extreme example) could have any cathartic experience in deep VR that would be more fulfilling with virtually no risk (They would be satiated and harmless despite deranged intentions). This would dovetail with the world producing drastically fewer psychopaths/crime, as people will be okay, i.e. the feedback loop of poverty -> crime has ended. And people would physically interact with each other considerably less. But intermediary, indirect, reductions in crime could conceivably even result from healthy (non-drug induced) cognitive therapy. Triggering neural activity: It would be an opt-in system. Users could, in theory, choose to record particular experiences (of the real world, to be utilized by VR) for others, earning VR currency in return. Additionally, there would be a vast collection of pre-programmed experience data that could trigger specific neural activities in the brain, tailored to the virtual task the user decides to engage in. This data would correspond directly to the desired virtual experience, ensuring precise and immersive interactions without compromising individual control or consent. You could theoretically even dial back the intensity of an experience by a given percentage.
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