Featured comment
Erica Gorochow
@gorociao · PepRally
I should also mention @sal used playgrounds in swift to speed along the prototyping -- especially when it came to complexity regarding how colors would be dynamically generated. He solved a lot of complex problems that hopefully feel really simple when you play
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Discussion
Christian Calderon
@caldie · CRO @ Ketchapp
Wow I love this game - it's really G.O.O.D. - fun and exciting challenges, gorgeous design and melodic sound effects. Brain-tingling and a soothing sensory experience unlike any other. Can't stop playing!
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Erica Gorochow
@gorociao · PepRally
Hi! My name is Erica. I'm the designer on Team Specimen. We wanted to make something quick to pick up and beautiful. Happy to answer any questions. Thank you for playing!
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Erica Gorochow
@gorociao · PepRally
By the way - Facebook leaderboards are brand new. Good chance there's glory in connecting and playing if you wanna be on the global board. Oh and we promise we'll never spam or post on your behalf. :)
Justin Cone
@justincone · Founder, Motionographer
I really enjoy this game — and I don't enjoy many games. It's addictive, in a good way. :-)
Russ Frushtick
@russfrushtick
Some questions for the team:
1) What were some of the struggles you went through when deciding on how to price the game / monetization?
2) Any thoughts on how to best stand out in the crowded mobile space?
3) What are your future plans for the game?