Comments on postmimesys
Hey guys, we've been working for a while on providing the best way to put real humans into virtual worlds (think of VR and AR). Seeing real humans in motion in 3D is VR or AR is a compelling experience, and this raises our expectations of the quality of the model in front of you. Mimesys is really the simplest way to do it. If you have a Kinect 2 (or Intel R200), you just have to grab our SDK to record people you care about and integrate them easily in Unity apps or just share them directly in Sketchfab (see some examples here : https://sketchfab.com/mimesys). This is a new medium, and we'd be very interested to see what you guys can do with it. We're working on real-time and multicam, more to come on that!
NaweG
@naweg · Consultant, Ewan Grantham & Associates
@goetz How would you say this differs from Cinema Mocap 2 (https://www.assetstore.unity3d.c...)? Pluses/minuses?