Laws of UX is a collection of the maxims and principles that designers can consider when building user interfaces.
If you haven't had a chance to explore the research papers and psychology theory, Laws of UX is a great starting point.
Awesome quick reference to psychology laws that affect design decisions.
Would love to see an example right on the site before launching into further reading.
Very nice to go over these rules again. Good reminder. Would be nice to add some real-world examples showing how these law's work amidst all the complexity of fully operational sites.
Very readable, simplified laws of UX. Great to read more in-depth sources.
The laws don't stand by themselves but will always influence each other
I appreciate having a fun and single location source for these rules to use and share in my UX work
Easy way to learn and consume principles
These aren't the only factors that affect the UX of a product, and using principles alone is not recommended
I shared The Laws of UX with my team, and they picked it up immediately. We had client presentations that used these maxims written and approved in less than a week. Smart and solid.
Simple, smart presentation
Perhaps too brief, risks allowing dilettantes to mangle the definitions
Feedback from a developer site I submitted your link to: there is a need for a concrete example of how this works.
In fact, it would be cool to have a demonstration of the rules violated.
Nice presentation style!
needs how to use it / examples
It's a great resource for anyone to quickly remind themselves of things to consider in their design process.
Great visuals, short but descriptive.
No actual UX/UI cases to illustrate the laws being presented.
Not a designer myself, but this seems like a perfect marriage of design and psychology. Also, and I can't stress this enough, it looks really great!
It looks really beautiful and seems very useful
As a hobbyist front-end developer, it certainly interested me. Learning how to properly do UX/UI
Good for learners and anyone interested in what to do with UX
Needs examples to show how it works