Adobe XD

An end-to-end solution for designing & prototyping

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#4 Product of the WeekOctober 06, 2015
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Adobe XD is a tool that eases the creation of user experiences for the web and mobile applications. It is a single app, coming with a solid set of features, to design, prototype and share. It is built to facilitate the work of today's UX designers.

Reviews

 

Discussion

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Luis Solano@luisobo · Lead Platform Engineer @ Pixable
This looks great, congrats! Here are a couple things I'd love to see in a product like this from a developer POV: - Ability to specify the layout constraints in a way that will scale to different screen sizes. In iOS this is called AutoLayout. The problem currently is that we (developers) get a static image and we don't get the specs for how that screen should resize in different situations (rotation, different screen sizes, different devices, status bar hide/doubles size, split screen, etc). Ideally this tool would allow designers to specify this constraints so that we can plug them in the code without having to think about it. - This is mentioned briefly in the web: ability to write scripts, or plugins to navigate a given prototype. The end goal being code generation. I don't necessarily want adobe to write that code generator, I'd like to write my own or have the dev community come up with best practices and then codify them in one of this plugins. This would go great with the previous point, where designers would specify the layout constraints and I get that code generated for free. - The overarching goal for me is that we stop calling this "prototypes" and we start calling them apps. This is a frustration of mine with prototyping tools in general -- just because we use visual tools to generate them does not mean that it cannot go be "programming" or that it cannot go live straight from this tool. I'd like to see a tight connection in between the output of this tool and the final app, both staying in sync during the lifetime of the app so, potentially, all design would be done in this tool and developers would no have to worry about translating design specs into code, just plugging data into the design. - Speaking of which, and this seems more of a tangential point, GraphQL is a language to query arbitrary sources of data. It could go really well with a declarative UI tool like yours. This is the same paradigm that facebook's relay framework uses, colocating declarative UI (HTML in their case, Adobe Comet in yours) with declarative data needs (GraphQL) so most of the app can be done in a declarative way. Anyway, wishful thinking. I hope any of this help! In any case, congrats it looks really promising already and it seems to be touching right keys. Best - Luis
Özgür Celebi@tristancelebi · iOS Developer
@luisobo I take, what he said 😉
Kristaps@kristapslazda
This actually looks like it will have all the features all other prototyping tools are missing. As much as I'd like to be using some underdog startups product and see their growth and evolution first-first hand I must say Comet seems like something to be looking forward to :)
Jason Culbertson@jason_culbertson
Our team uses Sketch everyday. And every day that we wait for this makes it harder to switch to a new tool. Also how many startups like Zeplin will make Sketch more compelling. In a fast moving company, "early 2016" is a lifetime away.
Saul Sutcher@saulsutcher · UX Designer/Product Manager
@jculbertson Totally agree with you Jason. Tool churn has been a huge issue for our team. While we were adobe die-hards, switching back isn't trivial, especially since Sketch is providing us everything we need.
Arlo GilbertHiring@arlogilbert · Founder & Angel
As cool as this looks, I avoid Adobe products since they switched to a subscription model. Really wish they'd go back to offering alacarte paid software purchases.
Jason Bagley@jbagley · Co-founder, Firing Squad
@arlogilbert I'm the exact opposite. I never paid for Adobe products when it was the paid software purchases (pirated it all - naughty) but now, I'm a happy monthly subscriber. I find it way more cost effective. Each year, a new version, costing thousands of dollars vs less than $100 a month for the latest and greatest software from Adobe.
Arlo GilbertHiring@arlogilbert · Founder & Angel
@jbagley the upgrades on Adobe products are so rarely meaningful. Photoshop adds little features that power users notice but light users never will. I would be very happy with 3 year old versions of the few products I need. SaaS fees for non cloud products punish casual users. You are right though... A bunch of thieves (it's not naughty, it's a felony) caused them to set up a model to appease the Pirates.
Jason Bagley@jbagley · Co-founder, Firing Squad
@arlogilbert Yeah, totally agree on the casual users thing. I run a digital agency, so our designers definitely use more than just Photoshop, which means our 3 year SaaS costs are much cheaper than purchasing the software outright - even if we only bought a licence, per user, every 3 years!
Chris Dowdeswell@mister_chris · CTO, VineUp.
@jbagley @arlogilbert Yeah we have no issue paying for monthly subscription either, but the upfront cost of PS was just too much in early days.
Aldo Arriaga@aldo_arriaga · BlackHole
@arlogilbert I absolutely agree with Jason. Monthly subscription is far beyond the purchase in terms of cost benefit. The upgrades are not meaningful? Just see how Illustrator has evolved since CS5. I would hate to go back to CS5. Price used to be a huge barrier and specially if you consider the "light users". If a light user doesn't take advantage of the benefits, then why would he pay for a full version back in time when the cost was just not for a hobbyist. Light users have more accessibility now.
Matt Proto@mattproto · Designer, Pixel Pusher
They went straight at Sketch with this one