@kchau it's a difficult balance but if I think back, flappy bird also felt too frustrating at the start...guessing the momentum to download/play the app will build when people start sharing their high scores...like this :) http://grab.by/zEoU
it's irresistible to try and beat such a measly score.
@kchau Give it time, it took me about a day to break the score 10 threshold on FB but after that my score got consistently better over time. It takes a while to acclimate to the physics of a game like this.
Dong Nguyen is a marketing genius. I don't play Flappy Birds anymore but it will forever live on page 5 of my iPhone. I wonder if he'll take Swing Copters down from the App Store, too. :)
Also, if you love frustration, try Timberman.
@rrhoover either I'm too old or i'm just plain terrible - but it took me 15 minutes to just get past level 1. Dong Nguyen's complex simplicity is what makes him and ultimately Swing Copters a winner.
And we thought Flappy Bird was hard. Welcome to the real world.
EDIT: After 5+ minutes of gameplay I can't say with certainty that it is possible to beat the first level. :) Here are some initial thoughts. Your Copter Koopa accelerates in the x-axis and travels linearly in the y-axis. Therefore I find myself tapping way more frequently than in flappy bird, which was just one well timed tap per level. Tapping multiple times per level keeps your speed on the x-axis to a minimum.
The margin of error is razor thin and I think most casual gamers will get frustrated before they get addicted. Therefore, it won't be as popular as Flappy Bird, but that was pretty much a given from the start.
The way I figured it out was one tap sends you left and up, two taps sends you right and up, etc. so you have to keep alternating really fast, or you'll hit a wall.nnThe tricky part is keeping track of which direction you're currently headed and knowing when to NOT tap, in order to change your trajectory
@nbashaw I can't logically keep track if the number of taps are even or odd. It needs to be a feel thing... Then again, my high score is 2 so don't take my word for it. :P
Very disappointed. They raised the point of frustration to a level that make the game unplayable. Will get to top ranks because of the buzz but won't get a fraction of the success of flappy bird
Trying to play this since last one hour and all I got is a ONE. Its difficult for sure, have to say it makes me want to play Flappy Bird again... hmmm.
Funny so many people tried to copy the style and gameplay of FB a she drops this like no problem. Will make money. Probably the most important indie dev on planet right now.
Replies
Ele
Theseus
Product Hunt
Unboxed
Idea Stash
Lex
Zengo wallet
TouchStream
Bumpy Riders
Dead Among Us
Plane
On Deck Daily
Origin Protocol