Yesterday Mark Zuckerberg took the stage at Oculus’ annual conference to reveal their next big thing: Oculus Quest.
“This is important. It may not be the ‘iPhone moment’ for VR, but it does suggest that single-device VR is coming and will make it so much more accessible to a broader audience.”
– Chris Messina
Previously, headsets fell into two categories. Weaker VR systems like the Google Cardboard
are typically powered by a smartphone and exist as standalone devices. Viewers typically don’t or can’t move around in these experiences. Doing so can be dangerous. 😆
Comprehensive VR systems like the Oculus Rift
or Magic Leap One
come with controllers for your hands (used to select virtual things) and six degrees of freedom. In other words, you can walk around and look up, down, left, and right in a virtual room naturally. The system knows where you are in your living room.
Gaming inside a comprehensive VR system is farrrrr more engaging. You can interact with virtual objects, dodge underneath projectiles, and move around naturally. It feels closer The OASIS we were all promised in Ready Player One.
Until now, these comprehensive VR systems required powerful gaming PCs to function. Facebook's new Oculus Quest offers the best of both worlds: location tracking, gaming controllers, and 50+ games in a standalone unit, no clunky gaming PC required.
It's only $399. It'll go on sale next spring. 📦🤑
2 million apps were built in the first 10 years of Apple's App Store. Some apps have been downloaded over one billion times around the world.
The first fully comprehensive, standalone VR gaming device is here for less than half the new iPhone. We can't wait to see what you build. 🤗