Best of Indie Games Github Apps

Discover and download great Indie Games apps for Github.

April 1st, 2020

A npm package that contains some components that make it easier to construct dynamic and interactive scenes using React Native. The <GameEngine /> component is a loose-implementation of the Component-Entity-Systems pattern.

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In this series of posts we'll be developing a remake of the classic Donkey Kong arcade game using React Native and React Native Game Engine. Since this will be a mobile-only game, we're going to simplify the controls greatly from the original - our game should be playable with one finger only.

Rellow is a concentration game in which you have to choose the right colored button between all buttons available... On the top of the screen you will see a word that tells you which is the right color, but this won't be so simple because the word itself is colored with another color.

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EnTT is a fast and reliable entity-component system (ECS) and much more

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Victors Blog
After getting bottlenecked by UE4 on the last ECS battle simulation Link , I decided to create one on direct C++,using an engine written by me. The new simulation simulates 130.000 entities at 60 fps on my Ryzen machine. It is designed in a way that it almost scales linearly with cores.
Victors Blog
Inspired by the new Unity ECS system, i decided to try those same techniques with UE4 and C++ instead of Unity and C# . For my experiment, i used the library EnTT to drive the ECS. Entities: Just an ID/pointer. Holds Components Components: Just some data.

"Robo Galactic Shooter" is Indie Game developed in HTML, CSS and JavaScript, with some 80s style of retro gaming and synthwave ambiance.

This game is an entry for "JS13k Challenge 2018", using almost 13KB memory zipped and a theme "Offline".

nCine is a multi-platform 2D game engine that runs on PC (Linux, Windows, macOS) and Android. The project has been in active development since June 2011.

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Phoronix is the leading technology website for Linux hardware reviews, open-source news, Linux benchmarks, open-source benchmarks, and computer hardware tests.

This is a fun little word game for Desktops that I wrote in Java. The frontend uses the JavaFX framework and is inspired partially by Microsoft's Wordament. If you are interested in the implementation details of this project, I wrote an article on Medium.

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