- Replaces Illustrator and Photoshop for my workflowBest tool out there to design. Right from quick flowcharts & wireframes to detailed pixel perfect designs.
- Design handover is a breeze with zeplin. Love the commenting feature too. Devs love it coz all the design assets come ready in all sizes and formats at their fingertips.Design collaboration with engineering at its best!!
I love everything about InVision.
Since I started using it 3-4 years ago they improved so many things and added really useful features. They collaborate with so many top designers of the industry that they always know what we want. I really appreciate the effort, time and love they put into their products and it's always fun to use them.
The tools I use on a weekly basis are:
InVision (Webapp); Freehand; Craft; Designbetter.co
All my designers loves the service, but I am struggling to use it, I find its UI/UX uncomfortable and not obvious. The most terrible is a mobile version of the web-site, extremely slow.
- I implemented this tool @meetcircle and the team still uses it. I also use it to power all my personal digital design work for screens and web. Figma is the best interface design tool on the market, bar none. Components allow you to build living design systems on your own or with a team of people.I transferred my team over to Figma from Sketch and I love it!. The real-time collaboration is key.
- When I need to show animations in just a minute. New mirroring with saving prototypes for offline usage is awesome by the way.
I use Principle mostly for quick demos when I try to communicate interaction ideas with my teammates. Principle is very good for this if you're not trying to create something too fancy but really want to share your ideas. Word to the makers: Keep the good work!
- I am a software developer who also does UX and I love the simplicity of the tool.This is pretty much what I use. I find I'd recommend it to any designer who wants to quickly create designs. It's also not bloated like sketch and is lightning fast.
- Maintaining a collaborative design ecosystem is a large undertaking. Wake provides a no-bullshit environment where my team can mind-meld and I can constantly have a high level view of how design projects are taking shape. Teamwork makes the dream work.
Use Paper to manage technical stuff and my team, and love it. Just the right number of features, document crosslinking and image embedding fits my needs exactly, and works for quick notes or longer documents.
Its a great tool for starters, For teams I do not recommend. there are lots of apps that do the same, even google docs is more intelligible when collaborating and working with. But we already have OneNote, Evernote, Word Online, with lots of features way ahead Paper.
- I use Sketch and Webflow. There is a little learning curve to get around the editor, however, I'm always doing more than I've planned, especially by making use of its powerful interactions.
- I love the flexibility of Framer Studio. With new updates for quickly adding components, working with Type, an active community sharing their work, and easily sharing animations and transitions with developers, this is a tool I can't live without. It's easy to share my prototypes with the team using Framer Cloud too. Can't say enough about this awesome tool.
- Love this tool and here is why: as a product designer, I worry about making a design perfect, but after passing a design process, UI often gets worse by weak collaboration with developers and the final app design just doesn't look the same with what I've designed: distances, colors, fonts, positions might be WRONG. But hopefully, there is a solution - Flawless App which allows to magically compare Sketch design and final design in Xcode. I am confident that a Sketch design will be delivered with the exact look.
- A very simple tool to create interactive prototypes
- Use it all the time. Annotations, Screensharings etc.
- An all around great tool for vector based graphics and designing anything from website, apps to logos, posters, etc. Drop in replacement for Illustrator and sketch.Very easy to adapt to and great for vector art and ui / ux as well
- Reduce lets you compress huge Sketch files. I'm currently working on a Design System and Reduce comes in very handy in compressing the final size, as it will be pretty large. Asides, the Flawless App team are really great product owners!
- Despite not prototyping every day, I pull up the Atomic site every day to collaborate with devs, explain a product to users, and test prototypes of new features with research participants. After you build up a library of prototypes, you understand how powerful this practice can be, whether or not you use Atomic or some other prototyping tool.
- iA Writer (and Google Docs for the final shared document). Perfect place for throwing ideas down and solidifying them. I use iA writer along with Sketch as the first part of any project and as the screens become more and more fleshed out start moving more and more of the notes into the Sketch file itself.